Pascal Jarry Pascal Jarry is a French vet whom started with Loriciel in 1985 as a programmer, creating a few hits. Between 1988 and 1993, he's in charge of one, then two development studios for Loriciel, building and managing successful teams. In 1994 he starts his own company but he's poached in 1995 by Sony Computer Entertainment Europe (London) where he acts as Internal Development Manager for over three years, working on key titles and integrating an acquired studio. From 1999 to 2002, Jarry works at Kalisto Entertainment where he successively runs the R&D Group, M&A and Operations. Pascal Jarry is now a expert in creativity management (ASIT method).

Olivier Goguel Olivier Goguel developed his first video game in 1988 and, since then, has always been involved in games development. He was present at the birth of Kalisto Entertainment, where he acted for more than 10 years as Technical Director. During this period, Olivier was present at the heart of the evolution of games development: from floppy disks to DVD, from 2D to 3D shaders, from small in-house development to large teams using middleware technologies. Olivier now works as a consultant on technical and management issues for major video game companies through Europe.